The Vision

For too long, developers have been forced to juggle multiple disconnected tools, each solving only part of the development puzzle. IDE for coding, separate tools for UI design, different applications for game development, and a patchwork of utilities that barely communicate with each other. The result? Context switching, productivity losses, and barriers to creativity.

MEGA4 changes everything.

Introducing the Four Pillars

🔵 Guinevere - Immediate Mode GUI for C#

"Performance. Simplicity. Power."

Guinevere brings the lightning-fast world of immediate mode GUI programming to C# developers. Inspired by Dear ImGui but designed from the ground up for the .NET ecosystem, Guinevere delivers:

// This is all you need for a functional GUI
if (Gui.Button("Hello World!"))
    Console.WriteLine("Button clicked!");

Gui.Slider("Volume", ref volume, 0, 100);
Gui.InputText("Name", ref playerName);

Status: Public Alpha - Available Now First Stable Release: Q3 2025

âš« Gaya - The Ultimate Text Editor

"Precision in every detail."

Gaya represents our answer to the question: "What if we built the perfect text editor from scratch?" Clean, fast, and infinitely customizable, Gaya puts the code first and everything else second:

The black and white aesthetic isn't just visual - it represents clarity of purpose. No distractions, no bloat, just pure editing power.

Status: Closed Beta Public Beta: Q4 2025 First Stable Release: Q1 2026

🟡 Turian - Game Engine as Plugin

"Game development supercharged."

Traditional game engines force you to leave your favorite editor behind. Turian flips this paradigm by bringing a complete game engine directly into Gaya as a plugin:

// Define entire game scenes in clean, readable code
public class GameScene : Scene
{
    protected override void Initialize()
    {
        CreateEntity("Player")
            .With<Transform>(position: new Vector2(100, 100))
            .With<PlayerController>(speed: 200f);
    }
}

Status: Early Development Alpha Preview: Q2 2026 First Stable Release: Q4 2026

🟢 Mystery - The Fourth Element

"The impossible becomes routine."

We can't tell you much about Mystery yet - some secrets are worth keeping. What we can say is that Mystery will complete the MEGA4 ecosystem in ways you can't imagine. It's not just another tool; it's a paradigm shift.

The clues are hidden in plain sight. The answer lies in the intersection of artificial intelligence, developer workflow, and the fundamental nature of software creation itself.

Status: Classified First Hints: When you least expect them Revelation: When the time is right

The Brazilian Flag Inspiration

Our color scheme pays homage to Brazil's flag, representing our global vision:

Why MEGA4 Matters

Each tool in the MEGA4 suite is designed to excel individually, but their true power emerges when used together:

The Technical Foundation

MEGA4 tools share common architectural principles:

Early Access & Community

We believe great tools are built with their communities, not in isolation:

Get Involved

The Road Ahead

The next 18 months will see the gradual unveiling of the complete MEGA4 ecosystem:

2025 Q3: Guinevere 1.0 stable release 2025 Q4: Gaya public beta launch 2026 Q1: Gaya 1.0 + first Turian alpha 2026 Q2: Turian-Gaya integration demo 2026 Q3: Mystery hints intensify 2026 Q4: The complete MEGA4 ecosystem revealed